A character introduction for Samus. Wanted to present her in a cocky and elegant way. It was purposely created to attend AnimChallenge for May 2021. It was animated in maya and rendered real-time in Unreal Engine 4. Lighting and rendering credit to Tan Ming Cheng https://aoiegg.artstation.com/
Final Comp in Unreal Engine
Animation Workflow
Final Animation Playblast